Robot History
Each year the FIRST teams are presented with a new and unique challenges designed by a team of engineers. The technological focus changes each year as new problems in society need to be addressed. Such topics include overcoming terrestrial and harsh terrain challenges in order to design a robot that reaches places that humans cannot. Helping students understand the value of being able to solve everyday problems is part of what makes the FIRST program so unique as well the ability to show students the importance of math, science, and collaboration in the everyday world.
This is this year's challenge that we are currently preparing our robot for:
This is this year's challenge that we are currently preparing our robot for:
Game Rules:
Teams are awarded points for each basketball that successfully goes through their hoops accordingly: Top Basket: 3 points Middle Basket: 2 points Bottom Basket: 1 point Three additional points are added to each successful shot during Hybrid Mode. The match begins with a 15-second Hybrid Period in which robots operate independently of driver inputs. During this Hybrid Period, one robot on each Alliance may be controlled using a Microsoft Kinect. Baskets scored during this period are worth extra points. For the remainder of the match, drivers control robots and try to maximize their Alliance score by scoring as many baskets as possible. At the end of the match, robots gain points by balancing on bridges located at the middle of the field. # of Robots Qualification Points Elimination Points 1 10 10 2 20 20 3 20 40 |
For more information on this year's game, please visit this website: http://frc-manual.usfirst.org/viewItem/56#3
Please take a look at this and the past year’s challenges that we’ve taken part in:
Please take a look at this and the past year’s challenges that we’ve taken part in:
_Game Rules:
_The match begins with one 15-second Autonomous Period in which robots operate independently and must hang Ubertubes to score extra points.
For the driver period (2 minutes), drivers control robots and try to maximize their alliance score by hanging as many logo pieces as possible. Any logo piece hung on the same peg as an Ubertube receives double points. If teams assemble the logo pieces on their scoring grids to form the FIRST logo (triangle, circle, square, in a horizontal row in that order), the points for the entire row are doubled. The match ends with robots deploying minibots onto vertical poles. The minibots race to the top of the pole to trigger a sensor and earn additional bonus points.
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Game Rules:
Autonomous(Initial 15 sec): Score as many soccer balls as possible without crossing the white line or bumps
Driver Period(2 min): Balls scored are 1 point each
Game Rules:
Autonomous(Initial 15 sec): Score as many soccer balls as possible without crossing the white line or bumps
Driver Period(2 min): Balls scored are 1 point each
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